This will get you killed. It really does much of the same as Fast Reader when it comes to saving time, and you rated that a 2. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Keep up the good work. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Grinding out strength and fitness is such a chore and almost impossible at the higher levels so Ill at least take either Strong or Athletic, if not both. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. This will keep your high tier weapons usable for longer. Privacy Policy. Project Zomboid traits guide | PC Gamer Avoid. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. Also IRL Nervous Wreck. [Top 10] Project Zomboid Best Traits That Are Excellent I would put Keen Hearing way higher. Create an account to follow your favorite communities and start taking part in conversations. -1 Fitness. All trademarks are property of their respective owners in the US and other countries. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. Iron Gut: Easy 1/5. Take weak stomach instead. Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. Negative Traits That Can Go Away :: Project Zomboid Discussions gnrales In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. You can test this all out using the debug mode of PZ. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} This is intended to be more a general guide for new players- what to consider taking and what to absolutely avoid. Waste of one point. Brave will cost 4 so you will essentially get a free point and not too much risk of panic. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. Just avoid getting fractures and you will barely notice you have the trait. Along with surviving the most obvious threat of flesh eating undead you will have to navigate your character's psyche as well as stress will impact your character's ability to deal with their situation. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. YouTuber Retanaru also posted a great video breaking down some of the best traits to use that you can see here. It can be rather annoying having a character only stressing out any time you go into a tight. Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Now, SP and MP differ slightly because of no time forward. It's a complete joke as-is. Reduces container capacity by 30%, including vehicles. For experienced players this can actually be a positive-ish trait once you get past the early game. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Inconspicuous and Graceful: you probably didn't look into how these work. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. You will wake up close to tired. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. Solid option for people wanting to live off the grid. It depends on whether youre doing MP or SP In general, Slow Healer, Prone to Illness, High Thirst and Weak Stomach are probably the free-est traits. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. Yes. Valve Corporation. Most persist. Short Sighted: 4/5 I think even when it is functioning (I think it doesn't do anything right now). Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). All Project Zomboid Traits Ranked - msn.com If that doesn't work then post the question. Considering how valuable points are this is a massive waste. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I tested it and i dont think organized applies to the player's inventory. Negative Traits That Can Go Away :: Project Zomboid Obecn diskuze Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Go right ahead! Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. That fire officer + underweight combo is pretty awesome. This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. Also makes vehicles louder. Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. This is honestly a very great perk worth considering, especially for only 4 points. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} If you're hurt, just bandage it up and wait, first aid does very little to help you. Growing crops is great, but the benefit from farming skill is not significant enough. Whether you get lucky with a tub of ice cream in the freezer or come across a couple of sticks of butter putting on long-term weight is not so hard in Project Zomboid. This increases how far you can "see" behind your character and is enough of a buff that you can fast-forward and still react to zombies that attack from behind. First aid is not. Athletic is non negotiable. About 2 weeks? Scratches and Lacerations you can heal from but theres no coming back from bites. 2 Skills boosted, but there are probably more useful perks you can take. Only reason it's not 4 is because it's not required. Consider stout and fit if you don't have the points. Unhappiness rises when tobacco is not smoked. Maintenance is great though. Maybe useful when multiplayer releases, but until then this perk is basically useless. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Could be worth taking in conjunction with the negative perk "Prone to Illness" as it gives you 2 free points, which is why I didn't rate this lower. Again you probably don't know how detection works in the game. If an attack is blocked the damage is simply negated. Description: Increases the chance of scratches, lacerations or bites breaking the skin. I wouldn't say its a must have, but if you have 6 points to spare its worth considering. and our Fitness is hard to level. Free points. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). Under the hood . Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. Not worth it, dexterous is too useful, and the 400% transfer rate is insane. Strength is difficult to level up, dont take this. Provides a 30% XP boost on top of existing boosts to ALL skills. Best of all you get a whole 6 points at your disposal to spend. Negative traits give you points back, which you'll need if your occupation puts you in the negative. Remember now, try the sledgehammer then post your questions. Luckily this is manageable as long as you have a steady supply of cigarettes. Stops you from reading skill books, massively reducing your skill XP gains. Just carry 2 filled bottles around with you and you wont notice this trait. Press question mark to learn the rest of the keyboard shortcuts. Both fitness and strength are very hard to level up. Press question mark to learn the rest of the keyboard shortcuts. Negative Traits That Can Go Away :: Project Zomboid Copyright 2023 Pro Game Guides. 22. r/projectzomboid. Increases fuel consumption by 100%. You character wont get panicked if they come to a fight, it will just slow the EXP gain. This in turn will help your character not to get panicked as quickly. Description: Stress and unhappiness decrease after smoking tobacco. Kinda boring to sit through, though. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Check near gas stations and inside residential homes and youre bound to come across some cigarettes to sate those smoker cravings. Panic while performing first aid isnt really an issue. Unfit: Very low endurance, very low endurance regeneration. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. Don't have to mash the accelerator all the time. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I always like to see how other peoples play styles since the game is so customizable. Save my name, email, and website in this browser for the next time I comment. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. Funnily enough this is the one negative trait that actually includes a little positive effect as well. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Basically anything you can put stuff in to. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Project. Ranking All Negative Traits in Project Zomboid (SOTO Edition) High Thirst is easily fixed with a bottle of water. Whenever a zombie performs an attack the player has a chance to block it. I can just imagine wheezing around, unable to run, unable to carry much, struggling to fight off even a single zombie, having to hyper-focus on nutrition, and none of your skills will develop, yikes! For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. https://discord.gg/theindiestone, Press J to jump to the feed. May get you killed from sneaky back attack zombies. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. So even if it was hard to level it would still be bad. Description - Increases reading speed and takes less time for books. Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. Traits Tier List : r/projectzomboid - Reddit Find the official Discord here: Best Negative Traits (Tier List) - Project Zomboid - 1gamerdash 3- Depends on how you want to play. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Cannot take Wakeful, and also has the opposite effect of Wakeful. I'd put Dextrous at 3. You can gain a couple levels in them by just watching TV in the first 9 days. Find the official Discord here: But at that point you might as well give your character 2 extra points in the settings. Press question mark to learn the rest of the keyboard shortcuts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Possibly the best perk you can take. +1. When coupled with Outdoorsman which removes the negative side-effects of weather you can make a pretty good character for living off the grid. Your character has a perception radius even behind them, supposed to represent hearing. Expensive, though. The most expensive traits in the game, but often essential to survival. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. It does make the early game a lot easier, though. I disagree with the Sunday Driver for one huge reason. I also play with insane population so you would think inconspicuous would be useful but its actually more helpful to let zombies be able to notice you from a greater distance. Underweight - 6 points. -30% exp for weapons but +35% exp gain from fast learner = 5% net gain for weapons, PLUS 35% increase exp gains on all other skills (carpentry, aiming/reloading, etc. I also guess I value stealth over survival more than you do lol, I do agree tho there are some things I didn't consider, like with organised. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. Keep that in mind. Then again it isnt the worst thing in the world to only be restricted to large houses at the start of the game. No brainer. Here you will find what we consider the best positive traits to choose in Project Zomboid. Which negative traits do you guys usually pick? -2 Fitness, Description: Low strength, low endurance and prone to injury. It cancels out their negatives. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. Related: Best Positive Traits in Project Zomboid Build 41. Athletic 5; Strong 3. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Ideally paired with fire officer so you can pick underweight and still keep athletic. Since if you know what you're doing the only potential downside is noise, and many people don't care about noise in the first place (they drive quite noisy and/or poorly tuned vehicles). Espaol - Latinoamrica (Spanish - Latin America). S-Tier. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. Wakeful. Want an overweight lumberjack? Eventually Claustrophobic will wear off in Project Zomboid as well. inconspicuous actually sucks. While water will shut off during the first month of the game, it's easy to find . Good with adrenaline junkie, but panic can really screw you over in combat. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. Worth considering if you know what youre doing. This trait is pretty good for exactly the same reasons as underweight. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Don't bother. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Reduces sound. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. Claustrophobia on a no sleep MP server is just free points. Brave Kind of a niche case but worth mentioning. Same thing with under/overweight. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. High Thirst (water is trivial unless you have month-long drought) Underweight (just gorge yourself on perishable food before the power goes out) Hemophobic (just wash your clothes) Smoker (this is a positive trait disguised as a negative one) Prone to Illness (free points; just don't sit out in the rain naked for hours) Players have shared screenshots of thousands and thousands of cigarettes in their inventories. Ranking All Negative Traits in Project Zomboid (More Traits Edition) This means driving through bushes, towing vehicles, and having to life-or-death plow through zombies, will fail horribly. Faster speed saves time. Despite this it is still a very significant issue with stealth, yes. If you're not a Burglar (or Police) it's a very good pick. Don't really need it if you have a profession that gives maintenance though. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? It makes the low speed torque of vehicles almost completely vanish. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. Take fast learner instead. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9.
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